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Manipulating pre-made game assets

May 17th, 2018 · Kenney · Guide

Sometimes pre-made game assets aren't exactly in the format you hoped for. Imagine finding a spritesheet while the game engine you're using doesn't support sprite sheets, or having to plow through hundreds of separate files.

Using Unity for rendering isometric tiles

Feb 14th, 2018 · Kenney · Guide

Most of the available software for rendering 3D models is either expensive or hard to understand. Luckily, there's (link: https://unity3d.com/ text: Unity), perfectly capable of rendering high quality sprites.

Improving buttons

Dec 5th, 2017 · Kenney · Guide

Buttons are meant to be pressed. If it isn’t satisfying to press, it’s not a very good button. Let me tell you a few quick tips to improve the look and feel of your buttons. Some of these things might come off as fairly obvious but I still see these simple mistakes made daily.